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Game Development

3D Model/Asset Creation for the non-Artist Programmer Pt. 2

When I undertook this tutorial, I didn’t fully appreciate how much stuff I’ve had to research, learn, and “try and err” over and over again. It makes me realizethat I can’t possibly cover all …

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Game Development

3D Model/Asset Creation for the non-Artist Programmer Pt. 1

Intro For an experienced, or even a novice programmer with some meaningful code in his repertoire, transitioning into game-making is easier than ever. I can remember as recently as a …

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  • 3D Model/Asset Creation for the non-Artist Programmer Pt. 2
  • 3D Model/Asset Creation for the non-Artist Programmer Pt. 1
  • Cheap Newbie Tool: Easy Skybox
  • 3D Clickable Objects in Unity C#: Interesting Problem / Solution using IClickable Interface
  • The First Post

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